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What is the World of Adventure?

The World of Adventure campaign idea is simple – monitored sandbox tabletop roleplaying. The idea is that the characters drive the plot(s) forward, and the ultimate direction of the game is up to the players and the decisions they make.

How do I plan to accomplish this?
I intend to create the world (or sandbox) and populate it with places, factions, people and events that all have their own influences and goals. The characters are then set free within this world to find their way. Perhaps, along the way, they heroes will discover something that needs to be dealt with, or perhaps they will follow their own desires.

Regardless, the World of Adventure concept is an attempt to get away from the typically “railroad” style that many published campaigns follow – a rigid plot that goes from adventure to adventure without much opportunity for personal development outside of that plot.

Lakehome
Dwarfton
Tarnished Sea
Silver Sea

Character Creation Guidelines
Character Races

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World of Adventure 2.0 shidara